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- TIKI
- setup
- {
- scale 1.0
- path models/fx/dummy
- skelmodel dummy2.skd
- }
-
- init
- {
- client
- {
- cache BridgeCharge.spr
- cache concreteDebris_01.spr
- cache puffyStuff_light.spr
-
- sfx sound arty_exp_sand
-
- //fire burst
- sfx originspawn
- (
- model BridgeCharge.spr
- count 13
- scale .2
- life 0.35
- scalerate 9
- randvel crandom 40 crandom 45 range 40 50
- accel 0 0 -50
- angles 0 0 range -90 1800
- avelocity 0 0 crandom 90
- scalemin 0.1
- scalemax 0.15
- fade
- )
-
- //trailing material
- sfx originspawn
- (
- count 17
- model models/fx/fx_smokeTrail_concrete.tik
- randvel crandom 300 crandom 300 range 250 350
- friction 3
- accel 0 0 -150
- scalerate -1
- )
-
- //center trailing material
- sfx originspawn
- (
- count 3
- model models/fx/fx_smokeTrail_concrete_big.tik
- randvel crandom 100 crandom 100 range 655 700
- friction 3
- accel 0 0 -150
- scalerate -1
- )
-
- //In your face stuff
- sfx originspawn
- (
- model thrownStone2.spr
- count 40
- life 2
- randvel crandom 700 crandom 700 range 200 300
- accel 0 0 -1450
- friction 1.5
- angles 0 0 crandom 180
- avelocity 0 0 crandom 200
- scalemin 0.02
- scalemax 0.1
- )
-
- //A Column of smoke... center (middle)
- sfx originspawn
- (
- count 12
- model puffyStuff_light.spr
- alpha .25
- offset crandom 8 crandom 8 range -50 100
- angles crandom 45 crandom 45 crandom 180
- randvel crandom 50 crandom 50 range 100 200
- clampvel -50 50 -50 50 -300 99999
- avelocity 0 0 crandom 90
- accel 0 0 -200
- friction 3
- life 2 .5
- scalemin .15
- scalemax .38
- scalerate 3
- fade
- )
-
- // Extra cloudy material if the player is near the blast
- delayedsfx 0.5 originspawn
- (
- spawnrange 30
- spawnrate 0
- model puffyStuff_light.spr
- color .18 .13 .1
- alpha 0.65
- life 4
- fadein 1
- scalerate 2
- randvel crandom 100 crandom 100 random 100
- accel 0 0 -50
- offset 0 0 150
- avelocity range -360 360 range -360 360 range -360 360
- scalemin 1
- scalemax 1.5
- fadedelay 1
- )
- }
- }
-
- // This section is just needed to be a valid tiki file
- animations
- {
- idle dummy2.skc
- }
-